The idea behind the escape game company event
Do you want a different summer festival? An alternative to a company trip? Or is your team yearning for team building activities? How about an escape game that fits into one aluminium case?
You read correctly. For this team event, you only need a packed aluminium case from BITOU – or two, or three, depending on how big your team/group is. There is also a tablet. And with this, your escape game company event can already begin, conveniently at any place of your choice.
What is in the cases? Boxes! And in the boxes? Information. But stop – the boxes are of course padlocked. It is the teams’ task to crack them. For this, the virtual »Game Master« will give hints on the tablet. The escape game company event is a combination of real, collegial team work with digital technology.
The digital challenges
The teams come up against each other: who is the first one to crack all of the locks from the case? The solutions for this can be found predominantly online. This is how you can decode barcodes and research in social networks for example. In addition, there are creative photo and video challenges. These make sure there is a good atmosphere and laughter at the end.
The course of events
The escape game company event begins with creating small groups. The teams start up their tablet – and get their briefing from the digital »Game Master«. After everyone has understood the rules, everyone puzzles until the first team has cracked their ten padlocks: »the world is saved!« But it’s not over yet: now the teams have to upload their photo and video challenges. And with this, the relaxed conclusion begins.
The team impulse
Are you using the escape game company event to analyse your team: how does it behave under time pressure? Who takes over the leadership when it becomes critical? BITOU gives you feedback on the way the team works together – upon request, also to the whole team.
Why »escape game«?
The following principle is meant: teams have to solve different tasks under pressure in order to free themselves from a dicey situation. The clues for this are hidden in the area. The original understanding of an »escape game« was real, physical rooms which teams had to free themselves from. The term is nowadays used more generally.
As the clues are all hidden online and in the case in this instance, »Digital Investigation« is very flexible in relation to the place and number of participants.